Hey, I'm Denis. Game Developer. Engineer. Designer.

I help teams build, ship, operate, and grow games.

Portfolio

Scaling Games for Growth

Growing mobile games through new features, LiveOps experiments, and reliable releases.

Voodoo

Unity Developer  ·  2022–2026

Uboat Attack app icon
Uboat Attack 10M+ installs
Sniper Siege app icon
Sniper Siege 10M+ installs
Walkers Attack app icon
Walkers Attack 1M+ installs
Castle Raid app icon
Castle Raid! 10M+ installs

From Prototypes to a Hit Game

How rapid hyper-casual prototyping evolved into a long-running commercial mobile game.

Fun-To-Mass

Lead Unity Developer  ·  2018–2022

Crash Delivery app icon
Crash Delivery 10M+ installs
Crash Madness app icon
Crash Madness 1M+ installs
Hyper-Casual prototypes Dozens of prototypes

My Work in Games

For over 15 years, I've worked on a wide range of games, both independently and with studios. My experience spans everything from small creative experiments and early prototypes to successful releases and ongoing improvements.

Game Developer

2011–2026

Mobile free-to-play 100M+ installs
Indie 20+ Game Jams
Social Games Facebook & mobile
AAA Technical Artist
iGaming Commercial products

Contact

Based in Rotterdam, Netherlands — registered and available to work with clients across Europe and worldwide.

  • Full-time contract / hire
  • Part-time contract
  • Project-based work
  • Freelance tasks

See my full background and core competencies on LinkedIn and in my CV.

Get in touch — let’s discuss the project, scope, timing, and budget.

Open to workcontact@denisk.io